Metal Ball Modeling Object

This tutorial will show you what the metal ball modeling object is used for in Cinema 4D. 

1. Create a new metal ball object.  We can do this by going to Objects > Modeling > Metalball:

image 1

2. Create as many primitive spheres as you would like.  Two is a good number to start with.  To create a primitive sphere, go to Objects > Primitive > Sphere:

image 2

3. In your main view port, move your two spheres so that they lie apart from each other, but still fairly close together:

image 3

4. In your Objects Tab, drag and drop both spheres underneath your metal bar Modeling Object:

image 4

5. Lower the value in your Subdivision level in your metalball object properties to about 15:

image 5

6. As you can see, our two sphere objects have joined together!  We can move them around to see how they interact with each other:

image 6

7. To add more, just drag and drop more spheres into your metal ball object:

image 7

8. This modeling tool is great for making liquid effects, such as the lava inside of a lava lamp.  It is also useful when creating abstracts.  Here is a quick render after some basic materials are applied and some lighting added:

Metal Ball Modeling Object Tutorial: Final Result

Good Luck!


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