A thread
is the path of execution of a process. A thread by itself,
uses only a part of the memory and address space of the
process in which it is getting executed. MFC provides two
kinds of threads viz.Worker threads and User Interface
threads. The differences between a user interface thread in
MFC and worker thread are
- User
Interface thread has its own message pump. It can
implement message maps and message handlers. Worker thread
does not have its own message pump.
- A
worker thread often terminates once its work is done. On
other hand a UI-Thread often remains in the memory standby
(inside Run() method, which does message pumping) to do
the work on receiving any message.
This
article explains how to create and use User interface threads
in MFC.
Step 1:
Create a project called MyThreadProject with Single Document
Interface. Open class wizard by clicking Menu --> View
-->ClassWizard or by pressing the hot key combination Ctrl
+ W. Click on AddClass-->NewClass. Derive a class named
"MyThread" from CWinThread. The ClassWizard will
create the necessary files (MyThread.h & MyThread.cpp) and
add them to the workspace. This will form the basis for
creating our user interface thread.
Step 2:
Open the stdafx.h file and add the following line to it.
#define WM_MYTHREADMESSAGE (WM_USER+1)
Step 3:
Open the MyThread.CPP file. Inside the message map of the
MyThread.cpp file, add the message handler declaration as
follows.
//MyThread.cpp
BEGIN_MESSAGE_MAP(CMyThread,
CWinThread)
//{{AFX_MSG_MAP(CMyThread)
// NOTE - the ClassWizard will add
and remove mapping macros here.
ON_THREAD_MESSAGE ( WM_MYTHREADMESSAGE, MyMessageHandler )
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
Step 4:
Add a declaration for the function MyMessageHandler in the
MyThread.h as follows.
//MyThread.h
class CMyThread : public CWinThread
{
DECLARE_DYNCREATE(CMyThread)
protected:
// Attributes
public:
CMyThread();
void
MyMessageHandler(WPARAM, LPARAM);
...
};
Add a definition for the function
MyMessageHandler in the MyThread.cpp file
//MyThread.cpp
void
MyThread::MyMessageHandler(WPARAM, LPARAM)
{
//required
functionality.
}
Pls do
not forget to change the access level of the CMyThread()
constructor and its corresponding destructor from protected to
public. The default created by the ClassWizard will be with
protected level of access.
Now we
are ready to call this thread and handler for creating a user
interface thread in mfc.
Step 5:
Add the header file to the class where we want to use it. Let
us assume that we want to use it in a CView derived class
called CMyThreadProjectView. The following line should go into
the MyThreadProjectView.cpp file.
#include "MyThread.h"
Step 6:
Declare a variable for the thread class at the required scope
level for MyThreadProjectView.cpp file. Depending on the
requirements of creating a dynamic user interface thread, it
can be global, local or member of a class also. Then call
CreateThread.
//MyThreadProjectView.cpp
MyThread* pThread;
pThread = new MyThread();
pThread->CreateThread();
pThread->PostThreadMessage(WM_MYTHREADMESSAGE,NULL,NULL);
Sample Code
Please find the Sample
code here.